Character won't stop immediately w{WAITMS:2000}r
Posted: Thu Jun 17, 2021 1:42 am
XMBC Version: v2.19.2
Windows Version: windows 10 64 bit
Mouse Information (brand/model): boblen M5, Made in China
Relevant Computer Information (CPU, RAM etc): Intel, 8
Did the problem occur after an upgrade of XMBC? (If so, from what version?): no
Did the problem occur after a Windows update/upgrade? (If so, from what version?): no
How long have you used XMBC?: recently installed again
What language and keyboard layout do you use in Windows?: english, US
Clear description of the problem - try and include as much information as possible, including what button and mappings you are having problems with (if applicable).: I am trying to walk a character in a game while reloading weapon and keep walking.
here is what i want to do.
Upon mouse wheel up once, it should press W button and keep press it;
after 100 millisecond, it press R button while W is kept pressed;
upon mouse wheel up again, the W key should release and character stop walking immediately.
upon mouse scroll up again the whole sequence should be repeated.
here is what i set:
On layer 1, select mouse wheel up to Simulated keys with custom key "w{WAITMS:2000}r"
and send simulated key stroke as 9 Sticky (held down until button is pressed again)
layer 2 is untouched
in options tab ignore repeated remapped vertical scroll.
the problem is character wont stop immediately. it stops after a delay. Any suggestion or work around? by the way scroll down is unassigned.
Windows Version: windows 10 64 bit
Mouse Information (brand/model): boblen M5, Made in China
Relevant Computer Information (CPU, RAM etc): Intel, 8
Did the problem occur after an upgrade of XMBC? (If so, from what version?): no
Did the problem occur after a Windows update/upgrade? (If so, from what version?): no
How long have you used XMBC?: recently installed again
What language and keyboard layout do you use in Windows?: english, US
Clear description of the problem - try and include as much information as possible, including what button and mappings you are having problems with (if applicable).: I am trying to walk a character in a game while reloading weapon and keep walking.
here is what i want to do.
Upon mouse wheel up once, it should press W button and keep press it;
after 100 millisecond, it press R button while W is kept pressed;
upon mouse wheel up again, the W key should release and character stop walking immediately.
upon mouse scroll up again the whole sequence should be repeated.
here is what i set:
On layer 1, select mouse wheel up to Simulated keys with custom key "w{WAITMS:2000}r"
and send simulated key stroke as 9 Sticky (held down until button is pressed again)
layer 2 is untouched
in options tab ignore repeated remapped vertical scroll.
the problem is character wont stop immediately. it stops after a delay. Any suggestion or work around? by the way scroll down is unassigned.