Wheel Keys Sequence As Turned {F1}{F2}{F3}...{F10}{F1}

x64 Replacement/Alternative to Microsoft's IntelliMouse application.
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ggb667
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Posts: 2
Joined: Thu May 23, 2013 4:22 am

Wheel Keys Sequence As Turned {F1}{F2}{F3}...{F10}{F1}

Post by ggb667 »

XMBC Version:2.17
Windows Version: Microsoft Windows [Version 10.0.18363.1379]
Mouse Information (brand/model): Rat 7
Relevant Computer Information (CPU, RAM etc): i7 2600K, 8GB
Did the problem occur after an upgrade of XMBC? (If so, from what version?): No
Did the problem occur after a Windows update/upgrade? (If so, from what version?): No
How long have you used XMBC?: 3 years
What language and keyboard layout do you use in Windows?: English QWERTY

Clear description of the problem - try and include as much information as possible, including what button and mappings you are having problems with (if applicable).:

I have need for pressing keys in a sequence every time the mouse wheel is spun, AS it is spun.

Each increment of spin should hit a different Key {F1}, {F2} ... {F8} and ideally looping back to {F1}. Ideally rotation in the opposite dirrection would decrement the keys. I thought I might be able to do this with layers, where each mouse wheel scroll would advance to the next (or previous) layer), But I did not see a way to do this. It does not seem that simulated keys has a way to advance to the next layer, but it DOES have a selection to activate a layer ot go to a specific layer, but that is a complete function, not a simulated key press. The function keys are for camera controls. I searched the forums and read the help carefully but cant determine how to do this.

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phil
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Posts: 6697
Joined: Sun Apr 06, 2003 11:12 pm

Re: Wheel Keys Sequence As Turned {F1}{F2}{F3}...{F10}{F1}

Post by phil »

Yes, layers is the only way to do this as it stands using XMBC alone.
The key is to send the simkey command to change layer after the {F1}, like {F1}{LAYER:2} or {F1}{LAYER:NEXT}
Then on layer 2, {F2}{LAYER:NEXT} and so on...
When you get to the last key in sequence, you can use {LAYER1} - then it should just continuously cycle.
For wheel down, you just need to go the correct layer after the key is sent (so from layer 1 to layer 8, and all others, {LAYER:PREV} should work.

The following text should be in the SIMKEY instructions window...
Layer modifier tags: {LAYER:x} Switch to layer <x>
{LAYER:next} Switch to next layer
{LAYER:back} Switch to preceding layer
{LAYER:last} Switch to the last active layer
--[ Phil ]--
--[ Administrator & XMBC Author ]--
Logitech G9, Logitech MX518, Microsoft Intellimouse, Trust 16341 BT Mouse
Windows 10 x64, AMD Ryzen 5900x, MSI x570 Tomahawk, 32GB DDR4,
nVidia RTX 2070s, Evo 970 500Gb NVME, 2x2TB WD Black (RAID1)

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