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Re: Anyone else have success using X Mouse Button Control for mouse bindings?

Posted: Fri May 24, 2019 7:29 am
by phil
Unfortunately that's quite common with many games. Games tend to use Raw/DirectInput which operates at a lower level than XMBC and therefore XMBC can't block the messages. The only way around that would be a proper mouse driver - which is not something that is available to me, not least because you need to be a registered company and spend lots of money to get a certificate capable of signing device drivers all a bit tricky for a hobbyist developer.

I have toyed with creating a mouse filter driver but its very complex, difficult to debug and time consuming (something I dont have so much of these days) at the end of it, it can' be distributed because I cant sign it - so for now that's not a avenue I can pursue.